![]() ![]() ![]() ![]() If Belladonna Cove's IDNO changes to anything but 1, which it will if there is a neighbourhood with that IDNO currently in your game (very likely), the tombstones seem to disappear. I was able to fix this with the HoodChecker, and move them to point to Gamesend Grounds instead, but because the lot needs to be loaded for them to actually be "delivered", they're sort of in limbo at the moment. The problem is that all of these (except Olivia Riley's grave, which shows up at the art museum) point to a non-existent lot. There is a community lot called Gamesend Grounds which is obviously intended to be a cemetery, and as Mootilda discovered with her HoodChecker, all the dead sims have urnstone tokens floating around. Long explanation: EA seems to have intended Belladonna Cove to have a full graveyard. ![]()
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